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tutor-service/.planning/PROJECT.md
2026-04-26 15:45:56 +09:00

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Tutor Platform

What This Is

Tutor Platform is a web service for software job seekers preparing for technical interviews. It combines adaptive interview practice, evidence-backed learner memory, source-backed learning ontology, and game-inspired progression to make interview readiness visible and repeatable.

The backend is Go because the product will internalize agent-farm-go workflow patterns and call third-one with deepseek-v4-flash through typed service boundaries.

Core Value

The user should feel and prove that they are becoming more interview-ready after each short practice loop.

Requirements

Validated

(None yet; ship to validate.)

Active

  • Developer job seekers can complete a diagnostic technical interview.
  • Answers are graded with rubrics and preserved as evidence.
  • Learner memory tracks concept mastery, misconceptions, evidence, and interventions.
  • The system selects the next best interview challenge from learner state.
  • The user sees a readiness map and meaningful progression after each loop.
  • Uploaded learning materials can become source-backed ontology candidates.
  • Generated learning assets preserve prompt, source, and review lineage.
  • Backend implementation uses Go and keeps agent-farm-go workflow patterns internalized behind typed interfaces.

Out of Scope

  • Full school LMS replacement; the first product target is job seekers.
  • Marketplace course publishing; not needed to prove the learning loop.
  • Automatic certification or hiring decisions; readiness is advisory.
  • Unreviewed generated canonical content; generated ontology and assets require provenance and review state.
  • Gambling-like rewards or shame-based leaderboards; progression must be tied to learning evidence.

Context

  • Product planning lives in docs/planning/.
  • OpenSpec change baseline lives in openspec/changes/bootstrap-job-tutor-platform/.
  • The service should use a Go backend.
  • Workflow behavior should be configuration-first and inspired by agent-farm-go.
  • LLM execution should use third-one, defaulting to deepseek-v4-flash.
  • The first interview track is Backend Developer Interview.
  • Memory should be structured learner state, not a flat RAG transcript.
  • Gamification should use Flow, adaptive difficulty, growth lines, and strong session endings without exploitative mechanics.

Constraints

  • Backend stack: Go, to align with internalized agent-farm-go workflow patterns.
  • File size: manually authored source files must stay at or below 600 lines.
  • Design principles: SOLID, KISS, and YAGNI govern implementation.
  • Workflow state: product state changes should use typed contracts, not freeform prose parsing.
  • Privacy: learner memory and evidence may become sensitive, especially for future student/school expansion.

Key Decisions

Decision Rationale Outcome
Start with software job seekers Clear, testable interview-practice loop Pending
Use Go backend Aligns service with internalized agent-farm-go substrate Pending
Use third-one and deepseek-v4-flash by default Matches current local model/runtime direction Pending
Structured learner memory, not RAG-first Product value is learner modeling and readiness Pending
Game-inspired progression must be evidence-backed Creates retention without empty rewards Pending
600-line source limit Forces responsibility boundaries early Pending
Backend Developer Interview first track Gives a broad but testable MVP concept set Pending

Last updated: 2026-04-26 after first track and Phase 1 plan were set.