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2026-04-26 16:39:19 +09:00
# Phase 4 Research: Progression
## Findings
Learner memory already stores the minimum evidence needed for progression:
- concept mastery state
- evidence references
- misconceptions
- review schedules
- interventions
The MVP progression surface can therefore be computed as a projection rather
than a new durable source of truth.
## Recommended Shape
- `internal/progression` owns readiness projection and challenge selection.
- `learnermemory.Service` remains the source for learner state.
- Readiness percentage should be simple and explainable.
- Challenge ladder should map readiness state to the next useful task:
- unknown/fragile: define or recovery
- improving: tradeoffs
- interview-ready: design constraints
- strong signal: interview pressure
- Boss unlock requires at least two stable concepts with evidence.
## Risks
- Too much gamification logic can become speculative. Keep it deterministic.
- Readiness percentages can feel fake if not traceable. Include evidence.
- Missing memory should return a normal 404, not invented progress.